CARLOS SOTELO

Aspiring Game Programmer
Calexico, US.

About

Highly motivated Computer Science and Engineering student with a strong passion for game development, seeking to leverage advanced programming skills in C++, C#, and Unity3D to contribute to innovative projects in the gaming industry. Proven ability to lead development efforts for recognized game modifications and independently create functional games, combining academic rigor with practical application in creating immersive interactive experiences.

Work

Underhell Game Modification Project
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Lead Programmer

Los Angeles, CA, US

Summary

Led C++ programming efforts for "Underhell," a Half-Life 2 action-survival horror modification, recognized for its extensive gameplay and critical acclaim.

Highlights

Directed C++ programming for "Underhell," a Half-Life 2 mod, achieving a "Top 10 Player's Choice Mod of the Year" award in 2011 on moddb.com.

Managed development of a 4-5 hour Prologue and a 10-12 hour Chapter One, coordinating a small team of volunteer designers, modelers, animators, and composers.

Utilized C++ and the Source Engine to implement core game mechanics, contributing to a critically acclaimed modification with extensive gameplay content.

Education

University of California, Los Angeles
Los Angeles, CA, United States of America

B.S.

Computer Science and Engineering

Grade: 3.56

Courses

Linear Algebra

Computer Graphics (OpenGL)

Calculus (5 courses)

Physics (2 courses, 1 lab)

Probability & Discrete Structures

C++ (2 courses)

Intro to Systems (x86-64, CUDA, OpenMP)

Linux Lab

Course In Game Development

Game Institute Online Course Package (C++, Windows Programming, GUI Programming, 3D Graphics, Artificial Intelligence)

Noesis SourceU curriculum

Awards

Third Place in 7th and 8th Annual RISE-UP Undergraduate Poster Competition

Awarded By

California Nanosystems Institute

Awarded for exceptional research and presentation in the undergraduate poster competition.

Calexico High School Salutatorian

Awarded By

Calexico High School

Achieved the distinction of Salutatorian for the graduating class.

Gates Millenium Scholar

Awarded By

Gates Millenium Scholarship Foundation

Recognized for academic achievement and leadership potential.

UCLA Scholarship Recognition Award

Awarded By

University of California, Los Angeles

Awarded for outstanding academic performance at UCLA.

Languages

English

Skills

Programming Languages

C++ (VS 2010), C#, JavaScript, ActionScript, x86-64 Assembly, Python, Shell Script.

Game Development & Graphics

Unity3D, Source Engine, OpenGL, DirectX, GLUT, 3D Graphics, Game Development, Level Design, Mod Programming, Scene Graphs, Virtual Tools, Virtual Rangefinder.

Tools & Technologies

CUDA, OpenMP, Windows Programming, Hammer, Faceposer, LabVIEW, myDAQ, Content Creation, GUI Programming.

Academic & Research

Artificial Intelligence, Data Acquisition, Computer Science and Engineering, Project Development.

Projects

Unity SDK Game Development Projects

Summary

Developed multiple interactive projects using Unity3D, including games published on the UCLA Game Lab website and utility tools for research applications.

RT Guidance for Critical Situations – UCLA Computer Science Research

Summary

Collaborated on a team researching guidance systems for emergency personnel, focusing on virtual data acquisition and visualization.

Source SDK Level Design Project

Summary

Engaged in curriculum-based learning to master content creation and level design within the Source Engine, applying advanced mod programming techniques.

EdTech - UCLA Electrical Engineering Department Research

Summary

Developed educational projects for student use within the Electrical Engineering Department, focusing on integrating hardware with programming environments.